I figured someone else had probably transcribed them already. Found it on Reddit...
1-cost tiles
Site: High and Dry, Pirate's market
At the beginning of your end step, you may discard a card. If you do, draw a card.
Site: Walls of Adonto
Creatures can't attack you. An opponent may pay <1> to ignore this effect until end of turn.
Event: Broadside Assault x2
Deal 2 damage to each opponent.
Event: From the Mists x2
Put a permanent card with converted mana cost 3 or less from your hand onto the battlefield.
Event: Jungle's Bounty
Create a Saproling token. Gain 2 life.
Event: Natural Defenses
You create two Saproling tokens and an opponent of your choice creates one Saproling token.
Event: Rejuvenating Waters
You gain 4 life an an opponent of your choice gains 2 life.
Event: Too Much to Carry
You create two treasure tokens and an opponent of your choice creates a treasure token.
Event: Valuable Recon x2
Create a treasure token. Look at any face-down tile.
Quest: Cannons to Port x3
The next time you deal combat damage to the player on your left, draw a card.
Quest: Cannons to Starboard x3
The next time you deal combat damage to the player on your right, draw a card.
Quest: Dusk's Embrace
The next time a creature you control dies, draw a card.
Quest: Plunder the Plunderers x2
The next time combat damage is dealt to you, create two treasure tokens.
Quest: Sails Unfurled x2
The next creature that enters the battlefield under your control enters the battlefield with an additional +1/+1 counter on it, and it gains haste until end of turn.
Quest: Study the Nine Rivers x2
The next time you would draw a card, instead look at the top four cards of your library, then put one into your hand and the rest on the bottom of your library
3-cost tiles
Site: Deeproot Tree
At the beginning of your end step, put a +1/+1 counter on target creature you control.
Site: Gold-Laden Shipwreck
At the beginning of your end step, create a treasure token.
Site: Shrine to Ixalli
At the beginning of your end step, create a Saproling token.
Event: Deadly Challenge
Choose two creatures controlled by different players. Those creatures fight each other.
Event: Placate the Raptors
Each opponent sacrifices a creature.
Event: Savage Stirring
Keep until your next turn. At the beginning of combat on each player's turn, that player may choose a creature. until end of turn, that creature gets +3/+3, gains trample, and can't attack you.
Event: Scrolls of Azcanta
Each player draws two cards, then each of your opponents discards two cards.
Event: Secure the High Ground
Keep until your next turn. Creatures can't attack you.
Event: Throw Overboard
Destroy target creature you don't control.
Event: Trespass at Spitfire Bastion
Deal 3 damage to target creature or player.
Event: Turn Tail
Return up to two target creatures controlled by different players to their owners' hands.
Event: Unwitting Accomplice
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Event: Wavering Allegiances
Exchange control of two target creatures.
Quest: Blade and Claw
The next time you attack with exactly two creatures, untap them and they each get +2/+2 until end of turn.
Quest: Blessing of the Shapers
Your next creature enters the battlefield with three additional +1/+1 counters on it.
Quest: Can't Take It With You
The next time an opponent leaves the game, draw two cards and create four treasure tokens.
Quest: Jade Recollection
When you cast your next instant or sorcery spell, copy that spell, and you may choose new targets for the copy.
Quest: Prove Worthy
The next time you deal combat damage to the opponent with the most life, create a Dinosaur token.
6-cost tiles
Site: Orazca, the Golden City
When you reveal this tile or take it from another player, draw two cards. At the beginning of your upkeep, draw two cards and deal 3 damage to each opponent.
Event: Ceratops Stampede
Keep until your next turn. When a creature attacks a player other than you, that creature gains double strike until end of turn.
Event: Melee at the Gates
Keep until your next turn. Creatures your opponents control attack each turn if able. They can't attack you.
Event: Might of the Sun Empire
Create a Dinosaur token, then put two +1/+1 counters on each creature you control.
Event: Rise from the Depths
Put the top six cards from the top of your library into your graveyard, then search your graveyard for a number of creature cards whose total power is 6 or less and put them onto the battlefield.
Event: The Blood Fast Ends
For each opponent, destroy up to one target permanent that player controls.
Event: Weather the Storm
Each player discards their hand. Each opponent draws four cards. you draw seven cards and untap all lands you control.