Magic: Commander #1

Spiderman

Administrator
Staff member
Nothing from me

Ransac said:
Raksha is a 4/5, not a 3/4. Please keep your stats in check with your Gauntlet.
LOL... says the guy who couldn't be bothered to update the thread after ending his turn when he cast the Acidic Slime and declared its target... but noted :D
 

turgy22

Nothing Special
Untap, upkeep, draw.
Plains.
Eternal Witness. (When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.)

Any responses before she enters the battlefield?

turgy22: 23
Hand: 2
Library: 81
Command Zone:

Battlefield:
(U) Temple Garden (GW Shockland)
(U) Stomping Ground (RG Shockland)
(U) Plateau (T: Add R or W)
(TT) Forest x2
(T) Mountain
(U) Plains

(U) Uril, the Mistwalker (10/10; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +2/+2 from static ability~

Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~

Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Mammoth Umbra, Wooded Foothills, Verduran Enchantress, Epic Proportions
Exile:

----------------------------------------------------------------------------------

Mooseman: 40
Hand: 7
Library: 84
Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
Battlefield:

(U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
(U) Volcanic Island (L. T: U or R )
(U) Swamp
(U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. )

(U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
(U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
(U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
Graveyard: Miren, the Moaning Well
Exile:

----------------------------------------------------------------------------------

Oversoul: 52
Hand: 5
Library: 81
Battlefield:

(U) Plains
(U) Island
(U) Swamp
(U) Watery Grave (UB Shockland)
(U) Dromar's Cavern (WUB Lair land)
(U) Strip Mine (T: 1; T,sac: destroy target land)

(T) Zur the Enchanter (9/12 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored*

Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)

Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
Exile:

----------------------------------------------------------------------------------

Spidey: 40
Hand: 3
Library: 86
Command Zone:

Battlefield:

(T,T,T,U,U) Plains x5

(U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
(T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
(U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
(U) Tower of Fortunes (8, T: Draw 4 cards)
(U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

(S) Rakhsa Golden Cub (4/5 from Gauntlet; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

Graveyard:
Exile:

----------------------------------------------------------------------------------

Ransac: 38
Hand: 3
Library: 85
Command Zone:

Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

Battlefield:
(T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
(T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
(T) Forest
(U) Snow-Covered Island
(T) Snow-Covered Forest
(T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
(U) Reliquary Tower (T: 1. You have no maximum hand size)

(U) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)
(S) Rampaging Baloths (6/6, Trample, Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.)
(S) Beast (4/4)

Graveyard: Rend Flesh
Exile:
 

turgy22

Nothing Special
That makes Uril a 15/15 with vigilance. I will attack Oversoul with him, untapping my lands.

Waiting for a response...
 

turgy22

Nothing Special
15 damage to Oversoul.
Ghostly Prison.
Privileged Position.
Done.

turgy22: 23
Hand: 0
Library: 81
Command Zone:

Battlefield:
(T) Temple Garden (GW Shockland)
(T) Stomping Ground (RG Shockland)
(T) Plateau (T: Add R or W)
(TT) Forest x2
(T) Mountain
(T) Plains

(U) Uril, the Mistwalker (15/15; Vigilance; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +3/+3 from Mammoth Umbra, +4/+4 from static ability~
(S) Eternal Witness (2/1; When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.)

Ghostly Prison (Creatures can't attack you unless their controller pays
for each creature he or she controls that's attacking you.)

Privileged Position (Other permanents you control can't be the targets of spells or abilities your opponents control.)


Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~
Mammoth Umbra (Enchant creature;Enchanted creature gets +3/+3 and has vigilance; Totem armor) ~Enchanting Mistwalker~

Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Wooded Foothills, Verduran Enchantress, Epic Proportions
Exile:

----------------------------------------------------------------------------------

Mooseman: 40
Hand: 7
Library: 84
Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
Battlefield:

(U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
(U) Volcanic Island (L. T: U or R )
(U) Swamp
(U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. )

(U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
(U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
(U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
Graveyard: Miren, the Moaning Well
Exile:

----------------------------------------------------------------------------------

Oversoul: 37
Hand: 5
Library: 81
Battlefield:

(U) Plains
(U) Island
(U) Swamp
(U) Watery Grave (UB Shockland)
(U) Dromar's Cavern (WUB Lair land)
(U) Strip Mine (T: 1; T,sac: destroy target land)

(T) Zur the Enchanter (9/12 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored*

Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)

Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
Exile:

----------------------------------------------------------------------------------

Spidey: 40
Hand: 3
Library: 86
Command Zone:

Battlefield:

(T,T,T,U,U) Plains x5

(U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
(T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
(U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
(U) Tower of Fortunes (8, T: Draw 4 cards)
(U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

(S) Rakhsa Golden Cub (4/5 from Gauntlet; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

Graveyard:
Exile:

----------------------------------------------------------------------------------

Ransac: 38
Hand: 3
Library: 85
Command Zone:

Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

Battlefield:
(T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
(T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
(T) Forest
(U) Snow-Covered Island
(T) Snow-Covered Forest
(T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
(U) Reliquary Tower (T: 1. You have no maximum hand size)

(U) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)
(S) Rampaging Baloths (6/6, Trample, Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.)
(S) Beast (4/4)

Graveyard: Rend Flesh
Exile:
 

Mooseman

Isengar Tussle
UU Counter on Vial
Draw
MT
Done.

turgy22: 23
Hand: 0
Library: 81
Command Zone:

Battlefield:
(T) Temple Garden (GW Shockland)
(T) Stomping Ground (RG Shockland)
(T) Plateau (T: Add R or W)
(TT) Forest x2
(T) Mountain
(T) Plains

(U) Uril, the Mistwalker (15/15; Vigilance; Can't be the target of spells of abilities your opponents control.; ~ gets +2/+2 for each Aura attached to it) ~+1/+1 from Gauntlet, +2/+2 from Bear Umbra, +3/+3 from Mammoth Umbra, +4/+4 from static ability~
(S) Eternal Witness (2/1; When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.)

Ghostly Prison (Creatures can't attack you unless their controller pays
for each creature he or she controls that's attacking you.)

Privileged Position (Other permanents you control can't be the targets of spells or abilities your opponents control.)

Bear Umbra (Enchant creature; Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."; Totem armor). ~Enchanting Mistwalker~
Mammoth Umbra (Enchant creature;Enchanted creature gets +3/+3 and has vigilance; Totem armor) ~Enchanting Mistwalker~

Graveyard: Windswept Heath, Arid Mesa, Spikeshot Goblin, Wooded Foothills, Verduran Enchantress, Epic Proportions
Exile:

----------------------------------------------------------------------------------

Mooseman: 40
Hand: 7
Library: 83
Command Zone: Crosis, the Purger (6/6, Dragon Legend. Flying Whenever Crosis, the Purger deals combat damage to a player, you may pay 2B. If you do, choose a color. That player reveals his or her hand and discards all cards of that color from it.)
Battlefield:

(U) Watery Grave (L. T:B or U. As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped instead. )
(U) Volcanic Island (L. T: U or R )
(U) Swamp
(U) Mountain
(U) Crosis's Catacombs ( T: Add U, B, or R to your mana pool. )

Aether Vial ( At the beginning of your upkeep, you may put a charge counter on Aether Vial. T: You may put a creature card with converted mana cost equal to the number of charge counters on Aether Vial from your hand into play. ) ~1 cntr~

(U) Fog of Gnats (1/1, INSECT. Flying. B: Regenerate Fog of Gnats. )
(U) Shadowmage Infiltrator (1/3, Wizard. Fear Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card. )
(U) Kira, Great Glass-Spinner (2/2, Legendary Creature - Spirit. Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time in a turn, counter that spell or ability.")
Graveyard: Miren, the Moaning Well
Exile:

----------------------------------------------------------------------------------

Oversoul: 37
Hand: 5
Library: 81
Battlefield:

(U) Plains
(U) Island
(U) Swamp
(U) Watery Grave (UB Shockland)
(U) Dromar's Cavern (WUB Lair land)
(U) Strip Mine (T: 1; T,sac: destroy target land)

(T) Zur the Enchanter (9/12 from lots of stuff; Flying, shroud, lifelink, unblockable; Whenever ~ attacks, I may search my library for an enchantment card with converted mana cost of 3 or less and put it onto the battlefield. If I do, shuffle my library) *Diplomatic Immunitied* *Steel of the Godheaded* *Empyrial Armored*

Diplomatic Immunity (enchanted creature has shroud and so does this enchantment)
Steel of the Godhead (if enchanted creature is white, it gets +1/+1 and lifelink and if it's blue, it gets +1/+1 and shroud)
Empyrial Armor (enchanted creature has +1/+1 for each card in my hand)

Graveyard: Ponder, Legacy's Allure, Rewind, Dromar's Charm
Exile:

----------------------------------------------------------------------------------

Spidey: 40
Hand: 3
Library: 86
Command Zone:

Battlefield:

(T,T,T,U,U) Plains x5

(U) Skullclamp (Equipped creature gets +1/-1.; When equipped creature is put into a graveyard, draw 2 cards.; Equip 1)
(T) Spectral Searchlight (T: Choose a player. That player adds one mana of any color he chooses to his mana pool)
(U) Whispersilk Cloak (Equipped creature is unblockable.; Equipped creature has shroud.; Equip 2)
(U) Tower of Fortunes (8, T: Draw 4 cards)
(U) Gauntlet of Power (As ~ ETB, choose a color [WHITE].; Creatures of the chosen color get +1/+1.; Whenever a basic land is tapped for mana of the chosen color, its controller adds one mana of that color to his mana pool (in addition to the mana the land produces)).

(S) Rakhsa Golden Cub (4/5 from Gauntlet; Vigilance; As long as ~ is equipped, Cat creatures I control get +2/+2 and have double strike)

Graveyard:
Exile:

----------------------------------------------------------------------------------

Ransac: 38
Hand: 3
Library: 85
Command Zone:

Vorosh, the Hunter (6/6; Flying; Whenever ~ deals combat dmg to a player, I may pay 2G. If I do, put 6 +1/+1 ctrs on ~)

Battlefield:
(T) Faerie Conclave (CIPT, T: U, 1U: : Faerie Conclave becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.)
(T) Sunken Ruins (T: 1. (B/U), T: UU, UB, or BB)
(T) Forest
(U) Snow-Covered Island
(T) Snow-Covered Forest
(T) Miren, the Moaning Well (LL. T: Add 1 to your mana pool. 3, T, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. )
(U) Reliquary Tower (T: 1. You have no maximum hand size)

(U) Acidic Slime (2/2, Deathtouch, When ~this~ etb, destroy target artifact, land or enchantment.)
(S) Rampaging Baloths (6/6, Trample, Landfall — Whenever a land enters the battlefield under your control, you may put a 4/4 green Beast creature token onto the battlefield.)
(S) Beast (4/4)

Graveyard: Rend Flesh
Exile:
 

Oversoul

The Tentacled One
The land I'm tapping is my Plains. I'll grab Copy Enchantment from my library, copying Empyrial Armor, so Zur is currently a 16/19. Any responses from anyone on that?
 
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