I recently went to a triple coldsnap draft. I did a fair amount of reading on the subject and it was interesting to relate that information to the actual drafting as none of it was much help. I ended up drafting an awkward color combination due to some bombs that I opened.
I drafted Red/Black. Going in, I knew I liked black, but I was planning on combining it with white or maybe green or blue but definately not red. I liked Feast of Flesh, Grim Harvest, and Zombie Musher, all of which helped me out a lot, especially because I nabbed five Feasts. I guess Black just wasn't a big color at my table. Red just isn't that exciting on the common level in coldsnap. At least not to me. You need to draft snow, or four surging flames for it to be exciting.
My first round pick was a Tresserhorn Sinks. I locked in my colors with a snow land. I sort of wish I had taken something else, because if I hadn't taken red mana, I may have been able to pass the Rimescale Dragon that got passed to me next round. But I did, so I took it. Rimescale Dragon seems like a really sexy pick. Once it hits play it taps down your opponents creatures then swings for the win, for a measley seven mana. I told myself that maindecking it would be okay as long as I got it into play once. Well I didn't. There were several times when it sat in my hand as I got beat to death. I also got three Skreds those work pretty well, but I valued snow things lower than I valued black things that I read about in articles like this one.
Disciple of Tevash Szat was the number one black common according to one guy, and I am not downright disagreeing with him, but I didn't find him all that impressive. I got three of him. When I should have gotten smaller creatures. I passed so many Rimebound Dead. I easily could have drafted four of him and had an early defender while I waited for more solid beatsticks like Zombie Musher. He works surprisingly well in this format. and speaking of smaller creatures, don't underestimate Krovikan Scoundrel. He is cheap, rarely drafted, and has two power. He could be an early creature trade. Bulduvian Fallen is another great card for this deck and I managed to grab two.
But my favorite black common is Grim Harvest. By itself it is a great way to get back your best creature. (obviously) But it does it at instant speed, perfect for the end of your opponents turn. Its real strength comes when you have a creature that can sacrifice itself, and you would be hard pressed to find a better one than I found. A creature that made B/R worthwhile: Lightning Serpent. It has become my favorite card in the entire set. In fact, I won my last game of the tourney because I managed to play the same lightning serpent five times, and every time it either took out a creature or damaged the small child I was playing against.
But ultimately I Ended with a 2-4 record after three rounds. The first kid I played drafted almost the same deck as me. He even had a Phyrexian Ironfoot, who is a great early blocker. He beat me once, then I beat him, but we ran out of time at the very end of the second game. I think I could have beaten him the third time but we will never know.
My second match was against my friend who I went to the tournament with. It the first draft for both of us, and I have more magic experience in general, but he downright stomped me. He managed to get four Surging Might, which I think is the best ripple card. Even if you get one more Might, its worth it. I forget what other cards he even had. Ohran Yeti was in there, as was Into the North. But Green/Red seems to be a much better use of red's removal. But any way you look at it, the proof is in the pudding I lost in two quick games.
My third Match was A green/white deck. It wasn't bad, but it wasn't spectacular. He had a Wooly Razorback which he never got to attack with. Which reminds me, if you are drafting black, Chill to the Bone is a mixed bag. It took out this razorback, but it is equally likely that it won't be able to take out the creature that you really want it to. In the end I lost to aurochs of varying sizes and a Juniper-Order Ranger that got really big. Plus this kid also got a few Surging Mights. My Zombie Musher was doing a lot of blocking and regenerating, but he overwhelmed me. The next game was the one that I played the same lightning serpent five times. Nothing much else happened, or at least nothing I can remember. He might have gotten mana screwed.
So I didn't do too well, but do you know what did? Blue/White! I know! I actually read that U/W was not to be considered. But it took second! It probably helped that he got an Adarkar Valkyrie, but you can't draw that every time. It won doing what U/W does best; cheap creatures, evasion, and countering. He had some Gelid Shackles and some Rune Snags, but it didn't seem like he was doing anything crazy. It impressed me enough to try it next time I draft coldsnap.
Well that about wraps it up. The moral of the story is don't draft four mana creatures exclusively no matter how good they look, and grim harvest can do some crazy things.